[intro 30] This is the decision of the war, Soldiers. The Sentinel Super weapon appears to be a massive cannon with a planetoid built around it. We must take control of it before the Slavers do. Win this one and we can all go home. If we lose, thereÆs no home to go back to. This is it, all or nothing. Now letÆs get out there, and kick some Vrass!
[intro 40] As it turns out, that other massive Sentinel cannon wasn't the legendary Super weapon at all. Apparently the real weapon is on this planetoid. More accurately, it is this planetoid. It's like a gun with a planet built around it.
[intro 50] We have located another of the Sentinel Super weapons. From what we have deciphered, the controls work similarly to those of the other cannon. The only problem is that the Slavers have already established themselves here. We will try to hold off their fleet while you secure the controls for the weapon.
[intro 60] Be very careful. We have lost a number of scout units on this rock for reasons unknown. We think it may just be due to the ambient energy levels involved with a weapon of such power.
[intro 70] Intelligence reports confirm the existence of an elite enemy unit.
[intro 80] Those long stretches of ground that appear to be charred are dangerous. Power seems to flow along them from the Monoliths to the pit.
[intro 90] This "Black Knight" seems to have some form of tracking system jammer. You may have to target him manually.
[intro 100] Four Monoliths are used to control the weapon. You will only need to feed one of them.
[intro 110] Destroying enemy units is fine, but what we need is control over the weapon.
[intro 120] Try supplying the Monoliths the same way you did in your last mission.
[intro 130] If that doesn't work... well, I guess we'll just have to come up with something else.
[intro 140] The other structures seem to command some form of localized spatial anomaly. They appear to be identical to the artifacts on the Native Elder's homeworld. We cannot judge how they are linked. You will have to find that out yourself.
[intro 150] (That's the barrel you're looking down.)
[group 1]
[open1 100] Primary Objective :
[open2 110] Feed Sentinel metal to the Monoliths in order to control the Super weapon.
[open3 120] Secondary Objective:
[open4 130] Activate Monolith link with upgraded vehicles nearby.
[open5 140] Tertiary Objective :
[open6 150] Destroy the Slaver assault forces.
[open7 160] Additional Objective(s) :
[open8 170] Break link of enemy upgraded vehicles to Monoliths.
[open9 180] Additional Information :
[open10 190] Be cautious, we have lost a few units for reasons unknown.
[open11 200] INITIATE
[open12 210] MISSION FAILED
[open13 220] MISSION COMPLETE
[open14 230] SENTINEL WEAPON FIRING IN...
[open15 240] SECONDS
[group 2]
[num7 100] 1
[num7 110] 2
[num7 120] 3
[num7 130] 4
[num7 140] 5
[num7 150] 6
[num7 160] 7
[num7 170] 8
[num7 180] 9
[num7 190] 10
[num7 200] 11
[num7 210] 12
[num7 220] 13
[num7 230] 14
[num7 240] 15
[num7 250] 20
[num7 260] 25
[num7 270] 30
[num7 280] 45
[num7 290] 60
[group 3]
[info3 110] Once again you will need to mine a substantial quantity of the Sentinel metal to control the targeting of the Super weapon.
[info3 120] Feed the Sentinel metal to the Monoliths directly. Once in control we will transmit our targeting solution directly to the weapon.
[info3 130] Do not send the Sentinel metal to the space fleet unless you have a need to upgrade specific units.
[info3 140] You will need to upgrade several units to effectively attack the enemy. Remember, the Slavers will be feeding the Monoliths as well to gain control.
[info3 150] High Command will inform you once the Super weapon is accessible. We suspect you will need to place an upgraded vehicle in close proximity to each of the four main Monoliths.
[info3 160] Secure those positions until the Sentinel weapon is ready to fire.
[info3 220] The weapon is accessible. Now seize control of the Monoliths.
[info3 230] The weapon is targeting in our favor.
[info3 240] (Feed the Monoliths with your tugs collecting metal from Sentinel mines. Target a Monolith and right click.)
[group 4]
[lost4 100] MISSION FAILED
[lost4 110] The Slaver forces have fired the Sentinel weapon and destroyed our fleet. They will use the power of the Sentinels to conquer Earth and enslave all of humanity.
[group 5]
[winn5 100] MISSION COMPLETED
[winn5 110] The Slavers fleet has been decimated and a control link with the Sentinel artifact has been established. With access to this weapon, we can ensure that this menace never threatens us again. Congratulations Commander.
[group 6]
[ingame6 100] Interface with Sentinel Monolith established.
[ingame6 110] Interface with Sentinel Monolith lost.
[ingame6 120] We have control of all four main Monoliths.
[ingame6 130] The Sentinel weapon is under our control.
[ingame6 140] Fend off the Slavers while we prime the weapon for firing.
[ingame6 150] The weapon is turning towards our fleet! The Slavers must be feeding the Monoliths faster than you are!
[ingame6 160] Targeting enemy fleet. They started this war. Now itÆs time to end it!
[ingame6 170] They are preparing to fire on us! Break the link between the Sentinel Monoliths quickly!!
[ingame6 180] It appears that the Monoliths thrive on the Sentinel metal and are willing to reward us for our generosity.
[ingame6 190] To gain limited control of the main Monoliths you will effectively have to direct your tugs to feed the Monoliths samples of the Sentinel metal while keeping the Slavers from doing the same.
[ingame6 200] Feed the Monoliths more metal to keep the weapon targeting in our favor.
[ingame6 210] The weapon is targeting our fleet. Do not allow the Slavers access to all four Monoliths.
[ingame6 220] Keep feeding those Monoliths.
[ingame6 230] Our advantage is marginal.
[ingame6 240] We have almost regained control of the weaponÆs targeting system.
[ingame6 250] Taking too much of the Sentinel metal from the planet seems to turn the Monoliths against us.
[ingame6 260] We have noticed multiple spatial anomalies related to these structures. If they work as warp gates the way we suspect they do, à well, the tactical impact could be staggering.
[ingame6 270] Be prepared for the unexpected.
[group 7]
[wait1 100] Sentinel Gauge
[hud 110] Us
[hud 120] Them
[hud 130] This gauge will display the relative feeding rates to the monoliths.